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Kamaitađưa ra has three advantages & two disadvantages, so it's largely up to personal preference. Many people (myself included) use both, so I wouldn't suggest getting rid of one, but it's up lớn you.
Advantages:
Higher base SPD
Effect RES buff
No other ability lớn waste orbs on
Disadvantages:
Boost costs 3 orbs instead of 2
Unity means you'll often autoattack after buffing, which runs down the cloông xã on buffs & can trigger procs like Hitotsume
Thanks! As a disadvantage I was only thinking about the orb cost, & it was the main reason I was thinking to keep my yamausagi.. I wasn't thinking about the second, but expecially in some stages it could be a threat. Now, the problem of keeping both is going to be that I'm not sure I can manage to cthua thảm two good sets (& I don't have a second G6 tốc độ soul).. so maybe I should just keep my yama for the stages where I really need her & swaps the souls? Are there instead any situations where it could instead be useful to have sầu both (which would mean giving to one poor souls, at least for the moment XD) ?
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Kanai sometimes would be stupid và use speed buff twice và wasting 6 orbs. So it should be a disadvantage. In simple words. Yama is for soul, kamai is for everything elseBecause of the frequency Kama gets lớn use his buff the duration is almost never a factor even on himself. The bigger concern for Unity is that it can trip a Soul Edge Hitotsume, or worse, something with Tree Nymph or Scarlet (linked by Shouzu) repeatedly. That's not a reason to not use Kama, but it's painful when you thua trận 2 orbs from taking 3 extra turns.

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